The future of immersive sims is independent — can it be bright?

Massive amount of work went into the creation of the interiors in Dishonored 2.
System Shock 3 exists in the world where Arkane’s Prey has redefined expectations for the immersive sims.
NEON STRUCT pays homage to the classic Thief games without using high fidelity visuals.

Interview with David Pittman and Dillon Rogers

Part of BioShock 2’s immersion came from the game’s high production values.
Gloomwood is the modern take on the classic Thief and System Shock gameplay formula.



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